The EMOINAD Guide construction proposal: An emotive interface design guide for attention deficit disorder in children
Journal Title: Romanian Journal of Human - Computer Interaction - Year 2016, Vol 9, Issue 4
Abstract
This article presents a proposal for construction of a guide which aims to contribute to the lack of guidelines for the design of therapeutic interfaces for attention deficit disorder in children, and describes the first version of the EMOINAD Guide (Emotive Interfaces for Attention Deficit) methodology. The EMOINAD Guide is composed of a set of design principles contributing to interfaces design for the treatment of children with this specific need. This paper examines the problematic situation, then, describes the state of art of attention deficit therapy applications and presents the developed methodology. A preliminary approximation of one of the design guidelines included in the Guide is also performed.
Authors and Affiliations
Angela Patricia Villareal Freire, César Alberto Collazos Ordoñez
Challenges in Streamlining User Experience Design
As the software industry has evolved into having solutions for many of our basic needs, User Experience (UX) looks like the next big thing to invest in, especially in the enterprise world. This paper presents three de...
The Accesibility Of Elearning Platforms For The Visually Impaired Students
The accessibility of the interfaces, with which a student with visual impairments interacts, remains an unsolved issue. Even if, there have been elaborated and recommended various standards for web accessibility (e.g. W3...
Finding flow: some implications for the utilization of new technologies
As computers and internet are becoming an increasingly prominent presence in our daily life, a stronger need to better understand the behavior of persons using these technologies emerges as well. During the recent years,...
Mirrors of the World – Supporting Situational Awareness with Computer Screens
In this paper we develop a notion of support for social and situational awareness. Our initial ideas are based on the metaphor of using a mirror to see what you are not looking at. We provide two studies that, for differ...
A Corpus of Multi-participant Conversations and an Editor for its Annotation
The paper presents the details and the history of building a corpus of instant messenger (chat) conversations with multiple participants used for Computer-Supported Collaborative Learning. Two XML annotation schemas are...