Multi-GPU based framework for real-time motion analysis and tracking in multi-user scenarios

Journal Title: EAI Endorsed Transactions on Creative Technologies - Year 2015, Vol 2, Issue 2

Abstract

Video processing algorithms present a necessary tool for various domains related to computer vision such as motion tracking, event detection and localization in multi-user scenarios (crowd videos, mobile camera, scenes with noise, etc.). However, the new video standards, especially those in high definitions require more computation since their treatment is applied on large video frames. As result, the current implementations, even running on modern hardware, cannot provide a real-time processing (25 frames per second, fps). Several solutions have been proposed to overcome this constraint, by exploiting graphic processing units (GPUs). Although they exploit GPU platforms, they are not able to provide a real-time processing of high definition video sequences. In this work, we propose a new framework that enables an efficient exploitation of single and multiple GPUs, in order to achieve real-time processing of Full HD or even 4K video standards. Moreover, the framework includes several GPU based primitive functions related to motion analysis and tracking methods, such as silhouette extraction, contours extraction, corners detection and tracking using optical flow estimation. Based on this framework, we developed several real-time and GPU based video processing applications such as motion detection using moving camera, event detection and event localization

Authors and Affiliations

Sidi Ahmed Mahmoudi

Keywords

Related Articles

A conceptual framework for audio-visual museum media

In today's history museums, the past is communicated through many other means than original artefacts. This interdisciplinary and theoretical article suggests a new approach to studying the use of audio-visual media, suc...

Virtual Communication Training for the Law Enforcement Domain

Serious games are increasingly being used for training of social skills. The main idea is to create a virtual environment in which a trainee can interact with graphically embodied virtual characters. By designing scenari...

Facilitating Requirements Inspection with Search-Based Selection of Diverse Use Case Scenarios

Use case scenarios are often used for conducting requirements inspection and other relevant downstream activities. While working with industrial partners, we discovered that an automated solution is required for optimall...

Solitude or co-existence – or learning-together-apart with digital dialogic technologies for kids with developmental and attention difficulties

An overall political vision of a prosperous society is one in which everyone has the same access and possibilities of participating in democratic processes, and in which everyone has equal access to the resources, life a...

Dynamic Resource Allocation Scheme Using Cooperative Game for Multimedia Services in LTE Advanced System

In LTE Advanced system, it is critical to carry on various types of services for different user applications. Obviously, the system resource requirements are quite different for each individual service. In order to alloc...

Download PDF file
  • EP ID EP45826
  • DOI http://dx.doi.org/10.4108/ct.2.2.e5
  • Views 402
  • Downloads 0

How To Cite

Sidi Ahmed Mahmoudi (2015). Multi-GPU based framework for real-time motion analysis and tracking in multi-user scenarios. EAI Endorsed Transactions on Creative Technologies, 2(2), -. https://europub.co.uk/articles/-A-45826