Pengembangan Desain Interaktif 3D VR-Room Patient Menggunakan Unity 3D Engine Dan Evaluasi Usability Testing

Journal Title: Scientific Journal Informatics - Year 2019, Vol 4, Issue 2

Abstract

The development of Virtual Reality technology is currently being developed even in every field of science, one of which is room mapping. Mapping digital space as a visualization medium has helped provide detailed information through the use of three-dimensional (3D) technology. To build a visualization of the room that is useful for the community, especially in the area of ​​the hospital environment, especially hospital patients so that in fighting the disease patients remain in a state of enthusiasm, safe, comfortable and conducive supported by the environment. With the use of 3D technology, in building an interactive room design VR-Room Patient using the Unity 3D Engine is expected to help patients in choosing treatment rooms for Inpatient Hospital. The planned room description is the Presidential Suite Room, Deluxe Suite, Junior Suite and Class II. The results of this study in the form of visualization illustrated by each area, while the evaluation of the results of this study was conducted by asking respondents to fill in an assessment questionnaire on VR visualization using usability testing using the usability heuristic approach, and the usability test results obtained with an average value of 3.194 taken from the assessment of respondents on a scale of 1 to 4 where this explains that the VR-Room Patient application has a good level of reusability ie the average value is above 3.

Authors and Affiliations

Rizqi Putri Nourma Budiarti, Fajar Annas Susanto, Bayu Riskiananto, Paramitha Nerisafitra

Keywords

Related Articles

RANCANG BANGUN SISTEM INFORMASI PERSEDIAAN BAHAN BAKU DAN ADMINISTRASI GUDANG MAJEMUK (STUDI KASUS KAROSERI PT. XYZ MALANG)

In the manufacturing process Bus and Mini Bus, a lot of the raw materials required. Raw materials are stored at many warehouses (especially on Body PT. XYZ Malang). Materials / goods are highly vulnerable to lost or sto...

Sistem Controling Engine Menggunakan Fingerprint Berbasis Arduino

The growth of motorcycles at this time is very fast. The case of motorcycle theft is still often the case, this happens because there is still a lack of security systems that exist in motor vehicles that only use the ig...

OPTIMASI ALGORITMA ALGA UNTUK MENINGKATKAN LAJU KONVERGENSI

Artificial AlgaeAlgorithm (AAA) is an optimization algorithm that has advantages of swarm algorithm model and evolution model. AAA consists of three phases of helical movement phase, reproduction, and adaptation. Helica...

Perbandingan Metode SAW, WP Dan Topsis Dalam Penentuan Pembiayaan

Decision support system is the composition of a computer-based information system that functions as a supporter of decision making in an organization or company. Decision making in determining the provision of financing...

PEMODELAN DAN ANALISA YAW-LOCK INPUT MIXER TERHADAP FREE-RUDDER HOVERING MULTICOPTER

The main purpose of this research is to compare the response of a modeling and quadcopter implementation when it’s in normal position and given a yaw-lock mixer input with some PID control parameters. Yaw is one of the...

Download PDF file
  • EP ID EP687408
  • DOI -
  • Views 144
  • Downloads 0

How To Cite

Rizqi Putri Nourma Budiarti, Fajar Annas Susanto, Bayu Riskiananto, Paramitha Nerisafitra (2019). Pengembangan Desain Interaktif 3D VR-Room Patient Menggunakan Unity 3D Engine Dan Evaluasi Usability Testing. Scientific Journal Informatics, 4(2), -. https://europub.co.uk/articles/-A-687408