VIDEO ANIMASI 2 DIMENSI TENTANG BANK SAMPAH PADA KOTA DENPASAR

Abstract

If not managed properly, garbage will become one of the problems in densely populated settlements such as Denpasar City. Garbage causes environmental ecological damage, natural disasters, and even bring disease outbreaks for residents. The negative impact of such waste gives a view to the community that the waste only has a bad impact. However, if the garbage can be managed well and properly-facilitated by Bank Sampah spread in Denpasar city-result of garbage management can give economic value to a customer of Bank Sampah. This knowledge should be disseminated and understood by the community, to be a social and economic motivation for the community to participate in the prevention and mitigation of the negative impact of waste and garbage. In this research, the design of a public service video about Bank Sampah in Denpasar City based on the 2-dimensional animation. The 2-dimensional animation is chosen by the authors because it has advantages in conveying and explaining complicated information into a simpler form in the form of audio and visual media. From the results of research and analysis in the design of the video, the data obtained that the community provides a good response to video advertising service based on 2-dimensional animation, both in terms of information delivery, as well as the visual design of video about Bank Sampah in Denpasar.

Authors and Affiliations

I Made Marthana Yusa, I Putu Ari Kurniawan

Keywords

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  • EP ID EP281869
  • DOI -
  • Views 304
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How To Cite

I Made Marthana Yusa, I Putu Ari Kurniawan (2017). VIDEO ANIMASI 2 DIMENSI TENTANG BANK SAMPAH PADA KOTA DENPASAR. TANRA: JURNAL DESAIN KOMUNIKASI VISUAL FAKULTAS SENI DAN DESAIN UNIVERSITAS NEGERI MAKASSAR, 4(3), 21-34. https://europub.co.uk/articles/-A-281869