A Serious Game for Improving Inferencing in the Presence of Foreign Language Unknown Words

Abstract

This study presents the design of a serious game for improving inferencing for foreign language students. The design of the game is grounded in research on reading theory, motivation and game design. The game contains trial-and-error activities in which students create conversations and then watch these conversations play out. Making mistakes results in students receiving feedback and being requested to try again. An evaluation of the system was also conducted, in which participants used both simple text and the game. Post-test scores for using the game were significantly higher than scores when reading the text. User reception to the system was also positive. These results suggest that serious games can be effective for enhancing inferencing when foreign language students face unknown words. Implications for reading comprehension and for incidental vocabulary learning are also discussed.

Authors and Affiliations

Pedro Gabriel Fonteles Furtado, Tsukasa Hirashima, Hayashi Yusuke

Keywords

Related Articles

Relationship Analysis on the Experience of Hospitalised Paediatric Cancer Patient in Malaysia using Text Analytics Approach

The purpose of this study is to analyse the keyword relationships of paediatric cancer patient’s experiences whilst being hospitalised during the treatment session. This study collects data through 40 days of observation...

An Investigation into the Suitability of k-Nearest Neighbour (k-NN) for Software Effort Estimation

Software effort estimation is an increasingly significant field, due to the overwhelming role of software in today’s global market. Effort estimation involves forecasting the effort in person-months or hours required for...

HOG-AdaBoost Implementation for Human Detection Employing FPGA ALTERA DE2-115

Human detection system using Histogram of Oriented Gradients (HOG) feature and AdaBoost classifier (HOG-AdaBoost) in FPGA ALTERA DE2-115 are presented in this paper. This work is expanded version from our previous study....

Collaborative Editing over Opportunistic Networks: State of the Art and Challenges

Emerging Opportunistic Networks (ON) are under intensive research and development by many academics. However, research efforts on ON only addressed routing protocols as well as data dissemination. Too little attention wa...

Bimodal Emotion Recognition from Speech and Text

This paper presents an approach to emotion recognition from speech signals and textual content. In the analysis of speech signals, thirty-seven acoustic features are extracted from the speech input. Two different classif...

Download PDF file
  • EP ID EP269280
  • DOI 10.14569/IJACSA.2018.090202
  • Views 87
  • Downloads 0

How To Cite

Pedro Gabriel Fonteles Furtado, Tsukasa Hirashima, Hayashi Yusuke (2018). A Serious Game for Improving Inferencing in the Presence of Foreign Language Unknown Words. International Journal of Advanced Computer Science & Applications, 9(2), 7-14. https://europub.co.uk/articles/-A-269280