Algorithm and Technique for Animation
Journal Title: LAHORE GARRISON UNIVERSITY RESEARCH JOURNAL OF COMPUTER SCIENCE AND INFORMATION TECHNOLOGY - Year 2017, Vol 1, Issue 1
Abstract
Fluids simulation particularly water courses such as rivers are an important element to achieve realistic simulations in real-time applications like video games. This work presents a new approach called SiViFlow that simulates watercourses in real-time. The algorithm is flexible enough to be used in any type of environment and allows a river to be dynamically generated given any riverbed. The component that manages the flow is responsible for the water animation and allows the use of various techniques to simulate visual features. As all the information is dynamically generated, SiViFlow also reacts to dynamic objects that come in contact with the river, properly adjusting the course of the flow. This work helps accelerate and improve the methods of creating realistic rivers so that they can be used in video games.
Authors and Affiliations
SYEDA BINISH ZAHRA
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