Algorithm and Technique for Animation

Abstract

Fluids simulation particularly water courses such as rivers are an important element to achieve realistic simulations in real-time applications like video games. This work presents a new approach called SiViFlow that simulates watercourses in real-time. The algorithm is flexible enough to be used in any type of environment and allows a river to be dynamically generated given any riverbed. The component that manages the flow is responsible for the water animation and allows the use of various techniques to simulate visual features. As all the information is dynamically generated, SiViFlow also reacts to dynamic objects that come in contact with the river, properly adjusting the course of the flow. This work helps accelerate and improve the methods of creating realistic rivers so that they can be used in video games.

Authors and Affiliations

SYEDA BINISH ZAHRA

Keywords

Related Articles

Modeling Emotional Mutation and Evolvement Using Genetic Algorithm in Agency

Human mind has the ability to generate emotions based on internal and external environment. These emotions are based on past experiences and the current situation. Mutation of emotions in human is the change in the inten...

Algorithm for Coding Person’s Names in large Databases / Data Warehouses to Enhance Processing Speed, Efficiency and Reduce Storage Requirements

A technique to codify the names of people in Databases and Data warehouses to reduce the storage requirements and enhance processing speed is presented. It is estimated that the storage requirement can be reduced, which...

Multimodal Interaction Recognition Mechanism by Using Midas Featured By Data-Level and Decision-Level Fusion

Natural User Interfaces (NUI's) dealing with gestures is an alternative of traditional input devices on multi-touch panels. Rate of growth in the Sensor technology has increased the use of multiple sensors to deal with v...

An Adaptive Computer Algorithm Using Newly Developed Imbedded Interpolating Polynomials to Determine the Equations of Polynomials and Their Derivatives

The problem of generalization of certain principles and rules in Science, Engineering, Economics and all other disciplines dominates; particularly when these schemes are required to be expressed in mathematical functions...

Solution of Software Requirement Issues in Software Organizations

A framework is shown in this paper to discuss the issue and solution of software requirements in a software organization. This problem is solved by using a specific framework that based on different steps. Solve the issu...

Download PDF file
  • EP ID EP276647
  • DOI -
  • Views 101
  • Downloads 0

How To Cite

SYEDA BINISH ZAHRA (2017). Algorithm and Technique for Animation. LAHORE GARRISON UNIVERSITY RESEARCH JOURNAL OF COMPUTER SCIENCE AND INFORMATION TECHNOLOGY, 1(1), 22-36. https://europub.co.uk/articles/-A-276647