Building Realistic Mobility Models for Mobile Ad Hoc Networks
Journal Title: Informatics - Year 2018, Vol 5, Issue 2
Abstract
A mobile ad hoc network (MANET) is a self-configuring wireless network in which each node could act as a router, as well as a data source or sink. Its application areas include battlefields and vehicular and disaster areas. Many techniques applied to infrastructure-based networks are less effective in MANETs, with routing being a particular challenge. This paper presents a rigorous study into simulation techniques for evaluating routing solutions for MANETs with the aim of producing more realistic simulation models and thereby, more accurate protocol evaluations. MANET simulations require models that reflect the world in which the MANET is to operate. Much of the published research uses movement models, such as the random waypoint (RWP) model, with arbitrary world sizes and node counts. This paper presents a technique for developing more realistic simulation models to test and evaluate MANET protocols. The technique is animation, which is applied to a realistic scenario to produce a model that accurately reflects the size and shape of the world, node count, movement patterns, and time period over which the MANET may operate. The animation technique has been used to develop a battlefield model based on established military tactics. Trace data has been used to build a model of maritime movements in the Irish Sea. Similar world models have been built using the random waypoint movement model for comparison. All models have been built using the ns-2 simulator. These models have been used to compare the performance of three routing protocols: dynamic source routing (DSR), destination-sequenced distance-vector routing (DSDV), and ad hoc n-demand distance vector routing (AODV). The findings reveal that protocol performance is dependent on the model used. In particular, it is shown that RWP models do not reflect the performance of these protocols under realistic circumstances, and protocol selection is subject to the scenario to which it is applied. To conclude, it is possible to develop a range of techniques for modelling scenarios applicable to MANETs, and these simulation models could be utilised for the evaluation of routing protocols.
Authors and Affiliations
Adrian Pullin, Colin Pattinson and Ah-Lian Kor
When Wiki Technology Meets Corporate Knowledge Management Routines: A Sociomateriality Perspective
There seems to be an inherent tension between wiki affordances—open boundaries, unconstrained editing, and transparency—and traditional knowledge management (KM) routines used in firms. The objective of this study is t...
Preferences of Informal Carers on Technology Packages to Support Meal Production by People Living with Dementia, Elicited from Personalised AT and ICT Product Brochures
Assistive technology (AT) can help support the continued independence of people living with dementia, supported by informal carers. Opinions and preferences of informal carers towards a range of assistive and digital i...
How Thumbelina Knows
In this paper, I take the book by Michel Serres, “Thumbelina”, as an occasion for reflection on the conceptual basis of knowledge management, as was built by Nonaka and co-workers. The direct access to knowledge that T...
Opening up the Black Box of Sensor Processing Algorithms through New Visualizations
Vehicles and platforms with multiple sensors connect people in multiple roles with different responsibilities to scenes of interest. For many of these human–sensor systems there are a variety of algorithms that transfo...
Motivation and User Engagement in Fitness Tracking: Heuristics for Mobile Healthcare Wearables
Wearable fitness trackers have gained a new level of popularity due to their ambient data gathering and analysis. This has signalled a trend toward self-efficacy and increased motivation among users of these devices. F...