Building Realistic Mobility Models for Mobile Ad Hoc Networks
Journal Title: Informatics - Year 2018, Vol 5, Issue 2
Abstract
A mobile ad hoc network (MANET) is a self-configuring wireless network in which each node could act as a router, as well as a data source or sink. Its application areas include battlefields and vehicular and disaster areas. Many techniques applied to infrastructure-based networks are less effective in MANETs, with routing being a particular challenge. This paper presents a rigorous study into simulation techniques for evaluating routing solutions for MANETs with the aim of producing more realistic simulation models and thereby, more accurate protocol evaluations. MANET simulations require models that reflect the world in which the MANET is to operate. Much of the published research uses movement models, such as the random waypoint (RWP) model, with arbitrary world sizes and node counts. This paper presents a technique for developing more realistic simulation models to test and evaluate MANET protocols. The technique is animation, which is applied to a realistic scenario to produce a model that accurately reflects the size and shape of the world, node count, movement patterns, and time period over which the MANET may operate. The animation technique has been used to develop a battlefield model based on established military tactics. Trace data has been used to build a model of maritime movements in the Irish Sea. Similar world models have been built using the random waypoint movement model for comparison. All models have been built using the ns-2 simulator. These models have been used to compare the performance of three routing protocols: dynamic source routing (DSR), destination-sequenced distance-vector routing (DSDV), and ad hoc n-demand distance vector routing (AODV). The findings reveal that protocol performance is dependent on the model used. In particular, it is shown that RWP models do not reflect the performance of these protocols under realistic circumstances, and protocol selection is subject to the scenario to which it is applied. To conclude, it is possible to develop a range of techniques for modelling scenarios applicable to MANETs, and these simulation models could be utilised for the evaluation of routing protocols.
Authors and Affiliations
Adrian Pullin, Colin Pattinson and Ah-Lian Kor
The Experience of Learning in “The Cube”: Queensland University of Technology’s Giant Interactive Multimedia Environment
In this paper we report findings of the first phase of an investigation, which explored the experience of learning amongst high-level managers, project leaders and visitors in Queensland University of Technology’s (QUT...
Statistical Deadband: A Novel Approach for Event-Based Data Reporting
Deadband algorithms are implemented inside industrial gateways to reduce the volume of data sent across different networks. By tuning the deadband sampling resolution by a preset interval D, it is possible to estimate...
What Is This Sensor and Does This App Need Access to It?
Mobile sensors have already proven to be helpful in different aspects of people’s everyday lives such as fitness, gaming, navigation, etc. However, illegitimate access to these sensors results in a malicious program ru...
Artery Segmentation in Ultrasound Images Based on an Evolutionary Scheme
Segmentation in ultrasound (US) images is a challenge in computer vision, due to the high signal noise, artifacts that produce discontinuities in the boundaries and shadows that hide part of the received signal. In thi...
Self-Adaptive Multi-Sensor Activity Recognition Systems Based on Gaussian Mixture Models
Personal wearables such as smartphones or smartwatches are increasingly utilized in everyday life. Frequently, activity recognition is performed on these devices to estimate the current user status and trigger automate...