CITE – Content Interaction Time and spacE: a hybrid approach to model man-robot interaction for deployment in museums
Journal Title: EAI Endorsed Transactions on Creative Technologies - Year 2017, Vol 4, Issue 13
Abstract
In this paper , we present a generic model, CITE (Conten t-Interaction- Time-spacE) devoted to the development of interactive applications for places of culture such as museums or theaters. The idea is to introduce new kinds of interactions with visitors while preserving the quality of the information they can acquire into the museum. We firs present two previous works involving respectively a bottom-up model (LINK H/R) in the context of science-art interaction, and a top-down model (PLUG) which was an interactive game in a museum. The CITE model is then presented as a trade-o between those approaches: details are given concerning the Content and Inter action management; and an extension is considered concerning Time and spacE handling.
Authors and Affiliations
Armelle Prigent, Arnaud Revel
Development of a wearable haptic game interface
This paper outlines the ongoing development of a wearable haptic game interface, in this case for controlling a flight simulator. The device differs from many traditional haptic feedback implementations in that it combin...
A taxonomy of camera calibration and video projection correction methods
This paper provides a classification of calibration methods for cameras and projectors. From basic homography to complex geometric calibration methods, this paper aims at simplifying the choice of the methods to perform...
Eye-tracking Data, Complex Networks and Rough Sets: an Attempt Toward Combining Them
Eye-tracking sequences can be considered in terms of complex networks. On the basis of complex network representation of eye-tracking data, we define a measure, derived from rough set theory, for assessing the cohesion o...
Evaluating Moodle use via Smart Mobile Phones. A case study in a Greek University
The use of learning management systems (LMS) has grown considerably in universities around the world. LMSs can offer a great variety of channels and workspaces to facilitate information sharing and communication among pa...
Interactive Installations for Spatial Access to Artistic Sketchbooks
A book is a book – or is it? With present-day, aordable technology, we can scale a book to become a spatial object, or even a space in itself, of almost arbitrary size. We describe our design of and experiences with a g...