Contemplation, Subcreation, and Video Games
Journal Title: Religions - Year 2018, Vol 9, Issue 5
Abstract
This essay asks how religion and theological ideas might be made manifest in video games, and particularly the creation of video games as a religious activity, looking at contemplative experiences in video games, and the creation and world-building of game worlds as a form of Tolkienian subcreation, which itself leads to contemplation regarding the creation of worlds.
Authors and Affiliations
Mark J. P. Wolf
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