CPU-RAM bounded Processing for Video Game

Abstract

This study used to tested our case study game “Splinter cell Blacklist” on different Central processing Units as well as Random Access Memories to test the fact that; how CPU-RAM highly affects the performance of the game.

Authors and Affiliations

Benish Zehra

Keywords

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CPU-RAM bounded Processing for Video Game

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  • EP ID EP391641
  • DOI -
  • Views 68
  • Downloads 0

How To Cite

Benish Zehra (2017). CPU-RAM bounded Processing for Video Game. INTERNATIONAL JOURNAL OF COMPUTER SCIENCE AND EMERGING TECHNOLOGIES, 1(1), -. https://europub.co.uk/articles/-A-391641