Failed Failures: The Critique of the Game of Thrones Video Game

Journal Title: New Horizons in English Studies - Year 2018, Vol 3, Issue 1

Abstract

In this research paper the Game of Thrones video game is juxtaposed with the original book and TV series in order to investigate the differences in failures experienced by the characters, primarily in the context of its fairness. J. Juul's book from 2013 serves as a main source of theoretical framework. It is argued that by misinforming the player about their influence on the plot, the game causes the player to develop learned helplessness, which, in turn, causes a lack of interest and lowered enjoyment.

Authors and Affiliations

Agata Waszkiewicz

Keywords

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  • EP ID EP421808
  • DOI 10.17951/nh.2018.3.137
  • Views 98
  • Downloads 0

How To Cite

Agata Waszkiewicz (2018). Failed Failures: The Critique of the Game of Thrones Video Game. New Horizons in English Studies, 3(1), 137-149. https://europub.co.uk/articles/-A-421808