FLIPPED TEACHING AND GAMIFICATION AS A CONNECTIVISTIC APPLICATION OF CYBERSPACE RESOUCES IN EDUCATION

Journal Title: International Journal of New Economics and Social Sciences - Year 2018, Vol 8, Issue 2

Abstract

The article focuses on the issue of the possibility of using cyberspace resources in education based on connectiv-ism. The practical application of tools available in cyberspace to implement the flipped teaching method is pre-sented. The games, educational programs and applications containing elements of gamification available in cyber-space are characterized. The issues raised in the article can be an inspiration and information for teachers, en-riching their didactic workshop in the educational process.<br/><br/>

Authors and Affiliations

Adam Andrzejewski

Keywords

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  • EP ID EP517660
  • DOI 10.5604/01.3001.0012.9961
  • Views 88
  • Downloads 0

How To Cite

Adam Andrzejewski (2018). FLIPPED TEACHING AND GAMIFICATION AS A CONNECTIVISTIC APPLICATION OF CYBERSPACE RESOUCES IN EDUCATION. International Journal of New Economics and Social Sciences, 8(2), 431-440. https://europub.co.uk/articles/-A-517660