FRP BOX GAMES TO GRAPHICS, DESIGN TRENDS IN DIGITAL SEQUENCE BASED (DIGITAL TURN BASED) GAMES

Journal Title: ULUSLARARASI AFRO-AVRASYA ARAŞTIRMALARI DERGİSİ - Year 2018, Vol 3, Issue 5

Abstract

Although the game description is initially thought of as a childhood event, it can be addressed to everybody in digital platforms today. In the absence of computer technology, people played box games played with two or more people. Nowadays, with the technology, the cards and envelopes in the hands become digitalized and become a data flow. A variety of games that are very popular on digital platforms are also sequence based games. In other words, it is the kind of game that players play in order. The design trends of these games, which are played on mobile and computer platforms, are an important motive for playing the game.

Authors and Affiliations

Birsen Çeken, Kübra Çiçekli

Keywords

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  • EP ID EP256947
  • DOI -
  • Views 119
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How To Cite

Birsen Çeken, Kübra Çiçekli (2018). FRP BOX GAMES TO GRAPHICS, DESIGN TRENDS IN DIGITAL SEQUENCE BASED (DIGITAL TURN BASED) GAMES. ULUSLARARASI AFRO-AVRASYA ARAŞTIRMALARI DERGİSİ, 3(5), 35-43. https://europub.co.uk/articles/-A-256947