Gamified Solutions in Healthcare - Testing Rehabilitation Games in Finland and Asia

Journal Title: Acta Technica Jaurinensis - Year 2017, Vol 10, Issue 1

Abstract

This paper presents a comprehensive summary of the Gamified Solutions in Healthcare (GSH) research project, which is a joint research project between Turku University of Applied Sciences and the University of Turku. The goal of the project is to promote exercise, social inclusiveness and enhance quality of life, aiming at developing new services and effective activity solutions for the elderly through gamification. During the research project elderly people were included in the development and testing of games so that they could be used for more than just entertainment purposes. According to all of our tests elderly enjoy playing exergames, and digital games can be an effective way to enhance the quality of life of the elderly. In the case studies it was observed that the players where motivated while playing but motivation should also be maintained throughout the gameplay. The elderly gave overall positive feedback for the idea of using digital activity games for exercising.

Authors and Affiliations

Mika Luimula, Christina Kattimeri, Niina Katajapuu, Paula Pitkäkangas, Helena Malmivirta, Aung Pyae, Tapani Liukkonen, Jouni Smed, Pekka Qvist

Keywords

Related Articles

Comprehensive Survey of PID Controller Design for the Inverted Pendulum

The survey shows the detailed PID controller design how to stabilize the inclination angle as well as the horizontal movement of an inverted pendulum on a cart system step by step. Pendulum model is based on&nb...

Stress Analysis and Weight Reduction of a One-Cylinder Engine Crankshaft

The article deals with the weight reduction and the achievement of a more homogeneous stress distribution of a one-cylinder engine’s crankshaft, developed for the Formula Student series. In order to achieve this goal, a...

A New Metaheuristic Optimization Algorithm, the Weighted Attraction Method

The paper presents a novel, particle behavior--based metaheuristic global optimization method. The idea behind the algorithm is based on attraction between particles, and in some aspects it is similar to the particle swa...

Rotational Motion Modelling for Numerical Analysis of Electric Machines

The paper presents a brief review of the movement modelling methods of electric machines and the two most common used torque calculation techniques. After the classification of single-layer moving band methods, a low com...

Framework for the Packaging Supply Chain of an Automotive Engine Company

Automotive industrial groups consider the impacts of packaging very important, mainly focusing on the cost effectiveness and environmentally conscious nature thereof. In the literature, the packaging supply chain is not...

Download PDF file
  • EP ID EP630722
  • DOI 10.14513/actatechjaur.v10.n1.412
  • Views 249
  • Downloads 0

How To Cite

Mika Luimula, Christina Kattimeri, Niina Katajapuu, Paula Pitkäkangas, Helena Malmivirta, Aung Pyae, Tapani Liukkonen, Jouni Smed, Pekka Qvist (2017). Gamified Solutions in Healthcare - Testing Rehabilitation Games in Finland and Asia. Acta Technica Jaurinensis, 10(1), 35-49. https://europub.co.uk/articles/-A-630722