Geniusze, prostacy, psychopaci – stereotypizacja w prezentacjach gier i graczy w serialach (rekonesans)
Journal Title: Śląskie Studia Polonistyczne - Year 2017, Vol 9, Issue 1
Abstract
The article deals with the stereotypical ways in which game players are represented in various TV series whose characters are constructed on the basis of well-worn (and not necessarily authentic) patterns. As a result, one-dimensional motifs of games and players lead to unvarying representations which tend to be bipolar. The screenwriters seem to be convinced that the only function of video games is escapism. The TV series characters are, therefore, constructed on the basis of definite patterns limited to specific personality models ranging from the genius to the simpleton with a low IQ. The article exemplifies stereotypes of games and players. It argues that the monochromatic way of presenting the players results – among others – from the fact that producers and screenwriters are willing to favour the expectations of average viewers and attempt to mirror some universally-acknowledged convictions which are not true. Cet article traite des images de joueurs dans des séries et de leur stéréotypisation, elle-même définie en tant que conséquence du recours abusif aux motifs conventionnels par les créateurs des scénarios lors de la construction de la narration. En effet, la réalisation unidimensionnelle des motifs et des personnages de joueurs entraîne des modes monotones de leur présentation, inclinés à se transformer en des modes bipolaires. Les créateurs semblent convaincus du fait que les jeux ne servent qu’à des fins évasives. Ainsi les personnages des séries sont-ils construits selon les schémas qui les restreignent à des modèles concrets d’individus qui s’étalent du génie au portrait d’un rustaud au niveau du QI peu élevé.
Authors and Affiliations
Ksenia Olkusz
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