How Does It Feel Like? An Exploratory Study of a Prototype System to Convey Emotion through Haptic Wearable Devices

Journal Title: EAI Endorsed Transactions on e-Learning - Year 2015, Vol 2, Issue 8

Abstract

This paper reports on the design and implementation of a portable, hands-free, wearable haptic device that maps the emotions evoked by the music in a movie into vibrations, with the aim that hearing-impaired audience can get a sense of the emotional content carried by the music in specific movie scenes, and therefore feel (hear) the music through the sense of touch. A study of the use of the technology is reported which found that high arousal and high valence were reliably conveyed through haptic patterns with high intensity and high frequency, whereas haptic patterns with low intensity and low frequency conveyed low arousal and low valence.

Authors and Affiliations

Antonella Mazzoni, Nick Bryan-Kinns

Keywords

Related Articles

Analysis of Student Online Interaction Behavior: A Social Relationship Perspective

Mobile opportunistic networks (MONs) have been attracting increasing amounts of attention in recent years. Characterizing user contact behavior provides a baseline to evaluate the performance of these networks. However,...

How Does It Feel Like? An Exploratory Study of a Prototype System to Convey Emotion through Haptic Wearable Devices

This paper reports on the design and implementation of a portable, hands-free, wearable haptic device that maps the emotions evoked by the music in a movie into vibrations, with the aim that hearing-impaired audience can...

Pre-service Teachers’ Perspectives on One-to-one Computing: A Mixed Method Study

This study aims at exploring pre-service teachers’ perspectives on one-to-one (1:1) computing in teaching and learning. It gathered data regarding various aspects of 1:1 computing from 145 pre-service teachers at a publi...

Using Virtual Laboratories as Interactive Textbooks: Studies on Blended Learning in Biotechnology Classrooms

Virtual laboratories, an ICT-based initiative, is a new venture that is becoming more prevalent in universities for improving classroom education. With geographically remote and economically constrained institutes in Ind...

Creating Inspiring Learning Environments by means of Digital Technologies: A Case Study of the Effectiveness of WhatsApp in Music Education

One of the most interesting challenges that many schools are facing today is the introduction of the most recent digital technologies in the learning process. These technologies also turn out to be efficient for the stud...

Download PDF file
  • EP ID EP45954
  • DOI http://dx.doi.org/10.4108/icst.intetain.2015.259625
  • Views 245
  • Downloads 0

How To Cite

Antonella Mazzoni, Nick Bryan-Kinns (2015). How Does It Feel Like? An Exploratory Study of a Prototype System to Convey Emotion through Haptic Wearable Devices. EAI Endorsed Transactions on e-Learning, 2(8), -. https://europub.co.uk/articles/-A-45954