IMPROVEMENT OF DIDACTIC GAMES AND MATERIALS IN DIGITAL EDUCATIONAL ENVIRONMENT BASED ON 4K MODEL

Journal Title: International scientific journal Science and Innovation - Year 2023, Vol 2, Issue 11

Abstract

The article provides information on improving didactic games and materials on digital educational platforms based on the 4k model. In the creation of didactic games were localized and improved, various online quizzes, quest technology, tasks in the database of educational games (kahoot.com, joyteka.com). The use of didactic games by the teacher in his pedagogical activity increases the level of knowledge of students, enriches their imagination about existence and the environment, develops their interest in knowledge, cooperation and communication skills, and teaches them to think creatively and critically

Authors and Affiliations

D. B. Jonibekov

Keywords

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  • EP ID EP725372
  • DOI 10.5281/zenodo.10214318
  • Views 38
  • Downloads 0

How To Cite

D. B. Jonibekov (2023). IMPROVEMENT OF DIDACTIC GAMES AND MATERIALS IN DIGITAL EDUCATIONAL ENVIRONMENT BASED ON 4K MODEL. International scientific journal Science and Innovation, 2(11), -. https://europub.co.uk/articles/-A-725372