Interactive film within the paradigm of institutional cinema

Journal Title: Art Inquiry. Recherches sur les arts - Year 2014, Vol 0, Issue

Abstract

In this article I am considering the situation of interactivity and interactive film in the institutional context of the cinema that is outlined by the rules of cinematographic industry. I draw attention to the fact that despite the ongoing digitalization in all cinematographic areas: production, distribution, presentation, and reception, interactivity is seen as a non-film feature and, as a consequence, it is marginalized. Cinematography opens up to any digital technological innovations that do not violate a standard model of film experience. Interactivity is seen here as a feature of games and not of films. An interactive film that is thrown to the periphery of institutionalized cinema, becomes a phenomenon of audio-visual avant-garde that is a common part of both cinema and art.

Authors and Affiliations

Ryszard Kluszczyński

Keywords

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  • EP ID EP165650
  • DOI -
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How To Cite

Ryszard Kluszczyński (2014). Interactive film within the paradigm of institutional cinema. Art Inquiry. Recherches sur les arts, 0(), 127-136. https://europub.co.uk/articles/-A-165650