Multi-dimensional change and the question of comparison
Journal Title: Journal of Comparative Research in Anthropology and Sociology - Year 2010, Vol 1, Issue 1
Abstract
This article elaborates and endorses the idea of civilization as advanced by R. G. Collingwood. Particular attention is given to two of his most neglected works, The New Leviathan and “What ‘Civilization’ Means”. The New Leviathan was written in the context of the rise of fascist-populism and World War II. Collingwood re-conceptualized the notion of civilization and situated it in the relationship between autonomy and rationality, with both conceived as processual and each intertwined with the other. He puts “civility” at the heart of civilization. Central to his argument are the distinctions he draws between civilization and barbarism, on the one hand, and between social, economic and legal dimensions of civilization, and their protean interrelationships, on the other. Collingwood ultimately advocates a notion of civilization-as-progress that is unencumbered by utopianistic determinism or ethnocentric populism. His unique argument has important implications for comparative research.
Authors and Affiliations
Gautam Ghosh
The representation of older people playing a digital game in the short film 'Pony Place': A semiotic and narratological analysis
This article focuses on Dutch older adults’ use of digital devices in general, and digital games in particular, from an intergenerational perspective. We first present some facts related to provide insight into how Dut...
Apocalyptic souls: the existential (anti) hero metaphor in the Metal Gear Solid: Snake Eater, Peace Walker and Ground Zeroes games
In the present study, I drew a correlation between Søren Kierkegaard’s (1813-1855) existentialist theory and apocalyptic representations in the Metal Gear Solid: Snake Eater, Peace Walker and Ground Zeroes video games...
A case of auteur cinema in a changed cultural context: “Funny Games” (1997) and “Funny Games, US” (2007) by Michael Haneke
The article is a case study of a cross-cultural auteur film-remake by Michael Haneke of his earlier film: Funny Games, US (2007) and Funny Games (Austria 1997), that is a part of a PhD project devoted to the cross-cult...
Issue Number 11-12 of the Journal “Transilvania”, Sibiu, 2013
My review presents a special double number of the journal “Transilvania”, focused on alternative ways of presenting the Sociological School of Bucharest. The coordinator on this issue was professor Zoltán Rostás. This...
Self-reflection and morality in critical games. Who is to be blamed for war?
‘This war of mine’ is a critical game depicting the war experience from a civilian’s perspective. As a game, it relies on its interactivity in order to offer the player an immersive experience. As a critical game, it c...