An in-building multi-server cloud system based on shortestPath algorithm depending on the distance and measuredSignal strength
Journal Title: IOSR Journals (IOSR Journal of Computer Engineering) - Year 2015, Vol 17, Issue 1
Abstract
Abstract: In this paper we are proposing a system that will work as a virtual cloud computing environment.Our system will be suitable for an office for example software development firm. Cloud Computing is anemerging technology now a days. In cloud computing, the resources are shared within a network using webserver. We have designed a cloud computing environment having multiple upload stations and numerous clientnodes. Most commonly, the cloud computing environment has one server and multiple nodes connected with it.It server multiple purposes at a time. We have designed a cloud computing environment with decentralizedmultiple upload stations. In our system, we have assumed that the client nodes can be mobile and it can changeits location according to time. We have also assumed that, the users will not have a fixed working desk and theycan do their work from any desk they want. They need to log in to the system using their pre-defined user-id andpassword and he will get access to the system with all features. Now, once a user will try to upload some data inthe upload stations, our system will intelligently find out the nearest server from the location of the client. Thedata will be uploaded in that upload station. As all the upload stations are inter connected, if he or she wants toretrieve that information later, he or she will be able to do that easily. This concept can also be implemented inmulti-floor office area. We are using Bluetooth as the medium of transmission as it is low power consuming andless costly than other available standard options.
Authors and Affiliations
Abhirup Bhawal, , Anindita Nath, , Suchismita Mitra, , Puspendu Roy, , Pradip Kumar Das
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