Playful mediation and virtual sociality
Journal Title: ESSACHESS - Journal for Communication Studies - Year 2010, Vol 3, Issue 2
Abstract
As a space of sociability, virtual games, especially online role playing games, allow us to capture the interest of the playfulness in social life, but they are means by which users are able to experiment their relationship to others. The virtual games as a mediation device, constitute a "pretext" to forge friendships, develop love relationships, improve language skills, discover other cultures, etc. Based on a sociological survey of Tunisian Internet users (both sexes) fans of virtual games we try to show how playful mediation is producing a multifaceted virtual sociality inherent in our contemporary societies.
Authors and Affiliations
Sihem NAJAR| Chercheure, Institut de Recherche sur le Maghreb Contemporain (IRMC) / CNRS, Tunis, USR 3077
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