PROBLEM POSING CREATIVITY IN THE "WHAT-IF-NOT" (WIN) STRATEGY

Abstract

The objective of this study is to describe the creativity problem posing in using “What-If-Not” (WIN) strategy of student university. This research was conducted in university of jember indonesia. Subjects of this study consisted of 3 students university of teaching and education faculty, early chilhood education department 6th semester of academic year 2017/2018. We choose Subjectbased on ability of learning. This study used a qualitative approach. To achieve the purpose of the study, researcher gave tests and conducted interviews to the subjects of the research. The test consists of 1 problem on classroom management issues.The test results were analyzed in accordance with the creativity indicator used in this research that is fluency, flexibility and originality.In this study fluency is based on the number of questions raised. Flexibility is based on the diversity of each question posed. Originality is based on the presence or absence of questions raised by one student but not by another student.The result of the study showed thatthe creativity problem posing in using WIN strategy is still in medium category.

Authors and Affiliations

Khutobah1, Nanik Yuliati2, Deditianti Tri Indriati3, Saddam Hussen4

Keywords

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  • EP ID EP314168
  • DOI 10.18535/ijsshi/v4i8.04
  • Views 79
  • Downloads 0

How To Cite

Khutobah1, Nanik Yuliati2, Deditianti Tri Indriati3, Saddam Hussen4 (2017). PROBLEM POSING CREATIVITY IN THE "WHAT-IF-NOT" (WIN) STRATEGY. The International Journal of Social Sciences and Humanities Invention, 4(8), -. https://europub.co.uk/articles/-A-314168