PROPAEDEUTICS OF PARALLEL COMPUTING IN SCHOOL INFORMATICS: THE COMPUTER GAME «FIREFIGHTING VEHICLES»

Abstract

The article contains the methodological materials for inclusion of the topic “Parallel Computing” in the school informatics. The computer games “Tank crew”, “Swarm of robots”, “Firefighting vehicles” are considered. The goal of the first game is to program joint actions of tank crew members. The plot of the second game is the putting on foot the space expedition. For this goal, a group of robots should load containers with fuel and food into spacecrafts. Under uniting efforts of several robots, systemic effect is emerged: their physical and intellectual abilities increase. For programming, it means change in the number of performers and their capabilities. In the third game a group of fire engines should fight fire. The game includes the systemic effect of combining the efforts of fire engines, and two new aspects: two levels of parallelism (parallel actions of vehicles and crew members of each vehicle) and dynamic changes in the environment (combustion of objects and the spread of fire depending on the direction and strength of the wind). In the 2018/19 academic year this game is used in interregional Internet contests for schoolchildren and students “Parallel programming - from the cradle (2018)!” and “TRIZformatashka-2019” (interregional competition in informatics, systems analysis and theory of inventive problem solving (TRIZ)).

Authors and Affiliations

Mikhail Plaksin, Andrey Shchelkunov

Keywords

Related Articles

MODEL OF EDUCATIONAL PROCESS AT UNIVERSITY WITH THE USE OF PETRI NETS

The analysis of business processes of mastering the professional competencies in a particular discipline by students is carried out. A comparison was made of the existing information systems of managing the University ed...

ARCHITECTURE OF THE PARALLEL SOFTWARE FOR THE SIMULATION OF MULTIDIMENSIONAL PROBLEMS

The architecture of the parallel software constructed on the basis of a design pattern «Bridge», and intended for simulation of multidimensional tasks (network dynamics; compression of multidimensional data, pattern reco...

MOTIVATION OF STUDENT IN IT-DISCIPLINES

Method of systematic literature analysis for 2012-2017 about motivation of the learners in IT disciplines was applied. The growth trend in the number of publications about the motivation of students and the learners of I...

CONCEPT OF THE IMPROVED ARCHITECTURE OF VIRTUAL COMPUTER LABORATORY FOR EFFECTIVE TRAINING OF SPECIALISTS SKILLED IN DISTRIBUTED INFORMATION SYSTEMS AND DESIGN TOOLS

The article discusses the advanced architecture of the virtual computer laboratory, which is used in the innovative practice of training specialists in distributed information systems, as well as software developers skil...

MODEL OF FUNCTIONING OF TELECOMMUNICATION EQUIPMENT FOR SOFTWARE-CONFIGURATED NETWORKS

A mathematical model of the functioning of the switch of a software defined networks is constructed in the form of a queuing network consisting of two queuing systems: the first simulates an input data buffer and a devic...

Download PDF file
  • EP ID EP523661
  • DOI 10.25559/SITITO.14.201804.1000-1011
  • Views 106
  • Downloads 0

How To Cite

Mikhail Plaksin, Andrey Shchelkunov (2018). PROPAEDEUTICS OF PARALLEL COMPUTING IN SCHOOL INFORMATICS: THE COMPUTER GAME «FIREFIGHTING VEHICLES». Современные информационные технологии и ИТ-образование, 14(4), 1000-1011. https://europub.co.uk/articles/-A-523661