Semi Automatic Retargeting for Facial Expressions of 3D Characters with Fuzzy logicBased on Blendshape Interpolation

Journal Title: EMITTER International Journal of Engineering Technology - Year 2013, Vol 1, Issue 1

Abstract

To produce a 3D virtual character's face expression of human’s natural face expressions, facial motion capture is the technique considered to be the most effective one, especially in terms of production speed. However, there are still some results showing that the expression is not so expressive, especially on the side of the 3D character which has a different facial features than the real models regarding to the application of it. In this research, the correction of the basic expressions of faces in the process of facial motion retargeting was done by using blendshape interpolation method that was based on fuzzy logic. Blendshape interpolation method is the method used to combine multiple shapes into one blend with the concept of interpolation. In this research, the process of blendshape meets the concept of linear interpolation which the movement of a point of vertexon blendshape used straight lines . Blendshape method will be run as a proofreader on the results of retargeting process. Theweighting of blendshape will be assigned automatically from the results of the calculation of fuzzy logic, which refers to the input of the marker position of the facial motion retargeting. This weight is then used to provide improvements to create more expressive expressions. This process will be easier and faster to do than doing customize one by one at the vertex point manually. To avoid the appearance of irregular motion (haphazard movement), it is necessary to give the limitation of the weight (weight constraint) with range of [0,1].

Authors and Affiliations

Moh. Zikky, Mochamad Hariadi, Muhtadin .

Keywords

Related Articles

A Time-Series Phrase Correlation Computing System With Acoustic Signal Processing For Music Media Creation

This paper presents a system that analyzes the time-series impression change in the acoustic signal by a unit of music phrase. The aim is to support the music creation using a computer (computer music) by bringing out co...

Data Mining Approach for Breast Cancer Patient Recovery

Breast cancer is the second highest cancer type which attacked Indonesian women. There are several factors known related to encourage an increased risk of breast cancer, but especially in Indonesia that factors often dep...

Performance Analysis of Circular 8-QAM Constellation with MMSE Equalizer for OFDM System Using USRP

Bandwidth is very important in communication system, and it is a limited resource. In order to save the limited bandwidth resource, high order M-ary modulation is widely employed in modern communication and broadcasting...

Performance Analysis of Cell Zooming Based Centralized Algorithm for Energy Efficient in Surabaya

The cellular subscribers’s growth over the years increases the traffic volume at Base Stations (BSs) significantly. Typically, in central business district (CBD) area, the traffic load in cellular network in the daytime...

A Prediction System of Dengue Fever Using Monte Carlo Method

Dengue fever is an acute disease that clinically can cause death because there is no prediction system to estimate dengue fever cases so it resulted in the growing of dengue fever cases every year. Original data gatherin...

Download PDF file
  • EP ID EP170930
  • DOI 10.24003/emitter.v1i1.12
  • Views 144
  • Downloads 0

How To Cite

Moh. Zikky, Mochamad Hariadi, Muhtadin . (2013). Semi Automatic Retargeting for Facial Expressions of 3D Characters with Fuzzy logicBased on Blendshape Interpolation. EMITTER International Journal of Engineering Technology, 1(1), 115-138. https://europub.co.uk/articles/-A-170930