The design of inclusive curricula for multi-user virtual environments: a framework for developers and educators

Journal Title: EAI Endorsed Transactions on e-Learning - Year 2011, Vol 1, Issue 1

Abstract

Increasing access to Information Communication Technologies and a growing awareness of the importance of digital media literacy have led many educators to seek innovative solutions to harness the enthusiasm of ‘net gen’ learners while also enhancing their ability to collaborate, communicate and problem solve augmented by digital technologies. One of the emergent trends in response to these demands has been the shift away from traditional models of teaching to more flexible approaches such as the use of multi-user virtual environments (MUVEs) designed to facilitate a more collaborative and participatory approach to student learning. At the same time, international initiatives such as the United Nations Millennium Development Goals, Education for All and the United Nations Convention on the Rights of Persons with Disabilities have highlighted the importance of ensuring that such teaching and learning environments are inclusive of students with diverse needs. Many universities are also responding to a widening participation agenda; a policy focus which aims to increase both the access and success rates of students from low socio-economic backgrounds. Educational technology has long been regarded as a means by which students who may be isolated by disability, geographical location and/or social circumstances can gain access to such learning opportunities. The growth in the use of MUVEs combined with increasing access to mobile communications opens up new opportunities for engaging students from diverse backgrounds through virtual learning environments. Yet despite the potential, there are many challenges in ensuring that the very students who are most able to benefit from such e-learning technologies are not further disadvantaged by a lack of attention to both the technical and pedagogical considerations required in the design of inclusive e-learning environments. This paper reports on the findings of research funded through an Australian Learning and Teaching Council Grant, which aims to increase the opportunities for learners to participate more fully in education through an accessible multi-user virtual learning environment. The paper draws on ethnographic research, trials of undergraduate courses and a framework that can guide educators and designers in developing curricula that maximises the pedagogical affordances of e-learning technologies such as MUVEs, while also addressing the needs of diverse learners.

Authors and Affiliations

Denise Wood

Keywords

Related Articles

Analysis of Student Online Interaction Behavior: A Social Relationship Perspective

Mobile opportunistic networks (MONs) have been attracting increasing amounts of attention in recent years. Characterizing user contact behavior provides a baseline to evaluate the performance of these networks. However,...

Orchestrating a Pan-African University Alliance with the help of e-learning

Taking the salient case of an Italian Foundation that started to create a Pan-African university alliance for entrepreneurship education, we conducted a field study based on interviews and observation for a period of sev...

A Moral Education Learning System based on the Snakes and Ladders Game

Moral decadence in our society rises more and more and complaints about this issue are oftentimes about children and their future. Children are likely to disobey due to their inability to understand the effects of their...

The PoSE Project: the Potential of Technological Learning for Postural Education in Schoolchildren

Back pain in children and adolescents is quite common, so developing preventive strategies for back pain is highly desirable. This article describes a planned school-based postural education project (PoSE) to promote hea...

ThesesDB – blended self-service and supervision of students’ theses

e-learning can be seen as service creation process between students and supervisors. In order to automate and enhance thesis and seminar processes at our university, we aim to increase transparency, traceability, communi...

Download PDF file
  • EP ID EP45904
  • DOI http://dx.doi.org/10.4108/icst.trans.eeel.2011.e6
  • Views 611
  • Downloads 0

How To Cite

Denise Wood (2011). The design of inclusive curricula for multi-user virtual environments: a framework for developers and educators. EAI Endorsed Transactions on e-Learning, 1(1), -. https://europub.co.uk/articles/-A-45904