Video Game Development Concepts

Journal Title: Romanian Journal of Human - Computer Interaction - Year 2011, Vol 4, Issue 3

Abstract

The paper represents a case study which provides an overview of the main concepts regarding the development of video games, and of the methods used by independent game developers to put these concepts into practice. The notions presented in the article will be highlighted using an original project, Beneath a Crimson Sky, a flight simulator developed using the Microsoft XNA framework.

Authors and Affiliations

Alexandru Angelescu, Sabin-Corneliu Buraga

Keywords

Related Articles

Human-Computer Interaction Techniques in Grid Based Hydrological Model Execution – gSWAT Application

The environmental applications development has an increasing impact in modern society, through the simulation and prediction capabilities of the Earth phenomena (e.g. temperature distribution in time, floods prevention,...

Using visual interfaces in human-computer interaction

In response to the decreasing interest in the environment discovery of and direct users interpersonal communication, primary school children, MyDearDaisy application aims to raise awareness and encourage them to study th...

Improving a eLearning system Using Specific Elements of a Question-Answering System

Today Web developers try to create customized Web pages that are specific for every user, based on characteristics such as their interests, social class they belong to them or the context in which they access the pages....

Some remarks on the relationship between the users’ personality profile and their preference for Facebook use

Recent studies focuses on topical issues related to Facebook, its use and impact on billions of young people´s social life who may accessing this website on a daily basis. User public profiles, as well as the content the...

Criminal Detection – An aplication for Criminal Identification

This paper aims to help people who want to quickly identify a potential criminal, based on information that we have available at a given moment. The system uses as input information from unstructured text that can come f...

Download PDF file
  • EP ID EP28872
  • DOI -
  • Views 333
  • Downloads 9

How To Cite

Alexandru Angelescu, Sabin-Corneliu Buraga (2011). Video Game Development Concepts. Romanian Journal of Human - Computer Interaction, 4(3), -. https://europub.co.uk/articles/-A-28872