War Narrative in Digital Games and ‘Playing The Victim’ as the Construction of an Opposing Subjectivity: This War of Mine
Journal Title: Moment Dergi - Year 2017, Vol 4, Issue 2
Abstract
War theme has been narrated in audio-visual, oral, written or interactive forms of media, it became a prevalent resource for narrative level in digital games which also became prevalent after digital revolution and described as interactive dramas. Mainstream game industry placed gamer-subjects frequently as soldiers in war games and represented war with warrior experience limited to obeying military orders given by the game. A digital game titled This War of Mine (Drozdowski, 2016) represents war from war victims’ perspective and draws attention with its endeavour to orient the gamer for making possible ethical choices. In the scope of this research, gamer subjectivity in game text and critical gaming practice are analysed and discussed in the context of the game, This War of Mine, from an ideological perspective.
Authors and Affiliations
Ozge Sayılgan
FRANÇOIS LARUELLE AND (NON-STANDARD) COMMUNICATION
The work of François Laruelle is not often mentioned in the fields of communication and media studies. Those research notes propose to outline three points of the intersection. The first point is a short essay Laruelle w...
The Footprints of The Turin Horse within the Framework of the Concepts of Movement-Image and Time-Image
This study aims to analyze The Turin Horse (2011) which is one of the pieces of Bela Tarr filmography, in the light of movement image and time image concepts of Deleuze. According to the claim that this study relies on,...
Ethnographic Research at the Intersections of Everyday Life, Power Relations and Ethical Codes
Ethnographic research aims to understand people’s relation to all aspects of life including nature, culture, things, imagination, practice on their own terms. This research method is based on a long-term and intimate rel...
A New Perspective on Debates about Digital Narrative vs. Game Form in Game Studies
This study explores the long-lasting “digital narrative vs. game form” debate in the field of game studies. Although the apparent reason of this debate is the incompatibility of narrative and game form, it will be argued...
Media-Related Changes as Finite Processes: A Response to Ece Algan
I am very grateful to Ece Algan for taking the trouble to comment on my article ‘The diachronic ethnography of media: from social changing to actual social changes’ (Postill, 2017) and to Moment journal for this opportun...