ARZombie: A Mobile Augmented Reality Game with Multimodal Interaction

Journal Title: EAI Endorsed Transactions on Collaborative Computing - Year 2015, Vol 1, Issue 4

Abstract

Augmented reality games have the power to extend virtual gaming into real world scenarios with real people, while enhancing the senses of the user. This paper describes the AR- Zombie game developed with the aim of studying and developing mobile augmented reality applications, specifically for tablets, using face recognition interaction techniques. The goal of the ARZombie player is to kill zombies that are detected through the display of the device. Instead of using markers as a mean of tracking the zombies, this game incorporates a facial recognition system, which will enhance the user experience by improving the interaction of players with the real world. As the player moves around the environment, the game will display virtual zombies on the screen if the detected faces are recognized as belonging to the class of the zombies. ARZombie was tested with users to evaluate the interaction proposals and its components were evaluated regarding the performance in order to ensure a better gaming experience.

Authors and Affiliations

Diogo Cordeiro, Rui Jesus, Nuno Correia

Keywords

Related Articles

A Tuple Space for Data Sharing in Robot Swarms

In this paper, we present a system to allow a swarm of robots to agree on a set of (key,value) pairs. This system enables a form of information sharing that has the potential to be an asset for coordination in complex en...

Achieving Security Assurance with Assertion-based Application Construction

Modern software applications are commonly built by leveraging pre-fabricated modules, e.g. application programming interfaces (APIs), which are essential to implement the desired functionalities of software applications,...

Impact of window to walls ratios on thermal comfort and energy consumption in tropical zone

This paper investigated the impact of Window to Wall Ratios (WWR) an the thermal comfort and energy lighting demand of a building in tropical zone. Simulations were carried out for a reference office proposed by Task 27...

Optimistic Scheduling: facilitating the collaboration by prioritizing the individual needs

The collaboration among people is one of the key factors for the optimization of many processes and activities. The efficiency and the effectiveness of the collaboration has an intrinsic value which significantly affects...

Group coordination in a biologically-inspired vectorial network model

Most of the mathematical models of collective behavior describe uncertainty in individual decision making through additive uniform noise. However, recent data driven studies on animal locomotion indicate that a number of...

Download PDF file
  • EP ID EP45698
  • DOI http://dx.doi.org/10.4108/icst.intetain.2015.259743
  • Views 330
  • Downloads 0

How To Cite

Diogo Cordeiro, Rui Jesus, Nuno Correia (2015). ARZombie: A Mobile Augmented Reality Game with Multimodal Interaction. EAI Endorsed Transactions on Collaborative Computing, 1(4), -. https://europub.co.uk/articles/-A-45698