Ассоциативная семантика слова в виртуальном пространстве игрового художественного текста

Abstract

Associative semantics of the word in the virtual space of the game art text Abstract The article analyzes the nature of the game text. Defines the main features of idiostyle S. Krzyzanowski, using different codes of language play in creating the virtual worlds of literary text. Describes the basic techniques for creating associative context of the key words in the story “So” («Поэтому»). Identified vectors of author's reflection on the contents and shape of the word. Is determined by the constructive role of language play in the implementation of narrative perspectives in the text. Associative semantics of the word, the object of the speaker of the language game, creates a field for in-depth reflection on the reader to the author's intention.

Authors and Affiliations

Татьяна Гридина

Keywords

Related Articles

Przestrzeń wybrana. Ogrody Eschera w „FUTU.RE” Dmitrija Głuchowskiego (na materiale polskiego przekładu powieści)

The chosen space. The Escher’s garden in Dimitrij Głuchowski’s “FUTU.RE” (based on the Polish translation) Abstract A garden is a unusual space, where material and spiritual need of a human being join. The Escher’s ga...

Предпереводческий анализ текста (на материале одного четверостишия Осипа Мандельштама)

Pre-translation Analysis of Text (On the Example of a Poem by Osip Mandelstam) Abstract The paper considers the question of pre-translation analysis of text as the first phase of the translation process. In this contex...

«А был ли мальчик?»: несколько штрихов к биографии Бориса Житкова

Abstrakt "Was there a boy?": Some strokes to Boris Zhitkov’s biography Abstract The article deals with the creation of Boris Zhitkov’s scientific biography, based on the documentary sources. It investigates one of the...

Лев Шестов. Дилемма знания и веры

Abstract In the article the religious philosophical and literary approaches of L. Shestov to the Russian literature are updated. The metaphysical discourse of literary criticism is learned. L. Shestov's paradoxical that...

Роман Владимира Маканина Две сестры и Кандинский: жанровый эксперимент

V. Makanin’s novel Two Sisters and Kandinsky: genre experiment Abstract V. Makanin’s novel Two Sisters and Kandinsky (2011) is a special genre structure based on the sophisticated play of classical and modern hybrid fo...

Download PDF file
  • EP ID EP302302
  • DOI 10.24917/16899911.10.3
  • Views 144
  • Downloads 0

How To Cite

Татьяна Гридина (2017). Ассоциативная семантика слова в виртуальном пространстве игрового художественного текста. Annales Universitatis Paedagogicae Cracoviensis. Studia Russologica, 10(), 41-46. https://europub.co.uk/articles/-A-302302