Digital Games as a Cultural Phenomenon: A Brief History and Current State

Journal Title: Acta Ludologica - Year 2018, Vol 1, Issue 2

Abstract

Digital games are one of the biggest cultural phenomenon of our time. From the first primitive devices, throught milestones of age, which inherited cultural status, to the newest technology – every part has its own meaning and proves that humans are playful creatures. But in digital games lies much greater potential, which can be used outside of the gaming industry, because games have an irredeemable place in the majority of the population. In current times we can even talk about gaming society and the author of this overview study sees his goal to process the historical development of digital games, analyse its current state and therefore this study could serve as the theoretical framework for further exploration, such as the future development of this area.

Authors and Affiliations

Ivan Rokošný

Keywords

Related Articles

Dominant Playing Styles in an Authorial Role-Playing Game in Different Age Groups

The aim of the research is to investigate the correlation between age and playing styles in an authorial role-playing game. In the designed research the authors have assumed the playing styles defined by Richard Bartle,...

Slovakia is Finally Jammin’

Game jams are popular and well established forms of creating games in a fun and accessible way. During a game jam, similarly to a music jam, people from all kinds of environments from within and outside the industry gath...

QUBE 2: OBJECTIVE CLARITY

This review article will explore the application of Objective Clarity in the fi rst-person puzzle game Q.U.B.E 2. Objective Clarity will be defi ned as the eff ectiveness of communicating the game designers’ intended goa...

Portraying Historical Landmarks and Events in the Digital Game Series Assassin’s Creed

Most young people living in the world of today do not express much interest in history and historical landmarks. It is therefore quite surprising that specific digital games portraying various historical periods or their...

Pathological Gambling and Co-dependence

Pathological gambling is one of the addictions that is widespread in our society, but despite its seriousness, it does not receive sufficient attention. The economic consequences of pathological gambling are comparable t...

Download PDF file
  • EP ID EP420905
  • DOI -
  • Views 109
  • Downloads 0

How To Cite

Ivan Rokošný (2018). Digital Games as a Cultural Phenomenon: A Brief History and Current State. Acta Ludologica, 1(2), 48-61. https://europub.co.uk/articles/-A-420905