LANGUA GE GAME AS MEANS OF PERSUASION (BASING ON THE FILM «INGLOURIOUS BASTERDS» BY QUENTIN TARANTINO)

Abstract

Colonel Landa’s dialogues that include such techniques as asking important questions as if by chance, saying words of praise for the interlocutor, knowledge of foreign languages, prediction of total conversation, comparison, figures systemic, nonverbal leverage etc. are the perfect examples of the language game as a means of persuasion.

Authors and Affiliations

Leslava Korenovska

Keywords

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  • EP ID EP392218
  • DOI -
  • Views 109
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How To Cite

Leslava Korenovska (2017). LANGUA GE GAME AS MEANS OF PERSUASION (BASING ON THE FILM «INGLOURIOUS BASTERDS» BY QUENTIN TARANTINO). Проблеми сучасного літературознавства, 0(25), 35-46. https://europub.co.uk/articles/-A-392218