Letter to the Reader
Journal Title: EAI Endorsed Transactions on e-Learning - Year 2011, Vol 1, Issue 1
Abstract
We would like to start our service to you, our readers, by expressing our most sincere appreciation for your curiosity about this initiative. This project has finally taken shape after years of planning and countless communications among a significant number of people. In true modern fashion, even though we have been working together for years, we have no idea what most of those within our extended team look like. This fantastic world of technology once again enables us to produce significant works without the need of direct or even synchronous interaction. It is this very aspect of today’s global infrastructure that plays the most central role into this project: the ability of interacting socially through electronic media, focussing on research and practice applied to the modern classroom. Our interest in e-education stems from the pure curiosity of ‘how can we improve our teaching’ once we became faculty members, with a significant load of classes to manage every semester. Our initial studies were concentrating mainly in agent-based simulations and artificial intelligence, interests that are still deeply rooted within us and that we carry on exploring. It is the classroom aspect of our jobs that has led us to exploring new and more efficient ways to utilize technology in teaching. Whether we are carrying out office hours in multi-user virtual environments, letting the students review programming concepts until the very last minute before the exam through some online demonstration, or thinking about the next project, we are researchers and practitioners just like you. The pervasiveness of information systems keeps breaking its own records, as we get to a degree of connectivity that is continuously increasing. Although its presence is not uniform through the entire globe, the possibilities that this intercontinental infrastructure offers appear nearly endless. It is in the intersection where we find the niche of e-learning and e-education that attracts us the most.
Authors and Affiliations
Giovanni Vincenti, James Braman
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Using arcade games to engage students in the learning of foreign and mother languages
It is imperative to continue thinking about and reinventing education because mobile technologies and the Web are redefining where, when and from whom we learn. Authors from different study fields have recognised the mul...
A way of Supporting Non-Arabic Speakers in Identifying Arabic Letters and Reading Arabic script in our new E-Learning System
This paper reports how a new multimedia, for developing Arabic e-Learning, supports the beginners of non-Arabic speakers in identifying Arabic letters in a word by using colored script, and reading Arabic script by using...
Integrating WeChat-based Mobile-Assisted Language Learning into College English Teaching
WeChat, one of the most popular social networking tools in China, has attracted attention of educators to its pedagogical value such as its support for interactivity and real-time communications. Based on the literature...
Real-Time Gesture Recognition Based On Motion Quality Analysis
This paper presents a robust and anticipative real-time gesture recognition and its motion quality analysis module. By utilizing a motion capture device, the system recognizes gestures performed by a human, where the rec...