Method for 3D Rendering Based on Intersection Image Display Which Allows Representation of Internal Structure of 3D objects

Abstract

 Method for 3D rendering based on intersection image display which allows representation of internal structure is proposed. The proposed method is essentially different from the conventional volume rendering based on solid model which allows representation of just surface of the 3D objects. By using afterimage, internal structure can be displayed through exchanging the intersection images with internal structure for the proposed method. Through experiments with CT scan images, the proposed method is validated. Also one of other applicable areas of the proposed for design of 3D pattern of Large Scale Integrated Circuit: LSI is introduced. Layered patterns of LSI can be displayed and switched by using human eyes only. It is confirmed that the time required for displaying layer pattern and switching the pattern to the other layer by using human eyes only is much faster than that using hands and fingers.

Authors and Affiliations

Kohei Arai

Keywords

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  • EP ID EP104054
  • DOI -
  • Views 111
  • Downloads 0

How To Cite

Kohei Arai (2013).  Method for 3D Rendering Based on Intersection Image Display Which Allows Representation of Internal Structure of 3D objects. International Journal of Advanced Research in Artificial Intelligence(IJARAI), 2(6), 46-50. https://europub.co.uk/articles/-A-104054