The Activity Taxonomy [ATx] as an Evaluation Framework for Modeling Elements in HCI
Journal Title: Revista Romana de Interactiune Om-Calculator - Year 2017, Vol 10, Issue 1
Abstract
This paper focuses on presenting the use of an Activity Taxonomy as an Evaluation Framework of modeling elements that are recently used to capture activity specifications in the context of the HCI. The aims of the evaluation are: to validate the categories of an Activity Taxonomy for Interactive Systems and to analyze the level of understanding of engineers and students, who practice the development of interactive systems, about the modeling elements evaluated. The results of the evaluation are aimed to show which of the notational elements under evaluation have the features to properly represent the activity in the specification of interactive systems. Some of the conclusions of the study reveal that most of the notations do not differentiate the representation of the activity for the business and system levels of abstraction. There is also evidence that is necessary the incorporation of HCI topics, such as task modeling, in training of computer engineering, in order to reinforce the knowledge that students have on these subjects.
Authors and Affiliations
Maria Villegas, Cezar Collazos, William Giraldo, Juan Gonzales
Recrutare web 2.0
Articolul descrie primii paşi în realizarea unui sistem semantic de management al competenţelor. Sistemul este destinat îmbunătăţirii activităţii unei companii de recrutare specializate pe domeniul IT şi utilizează tehno...
Interactions in Smart Environments and the Importance of Modelling
One challenge in software engineering is the development of smart environments that help users to intuitively accomplish their tasks. The ideal smart environment dynamically manages a diverse collection of devices, is ac...
A Unified Model for Context-aware Adaptation of User Interfaces
The variety of contexts of use in which the interaction takes place nowadays is a challenge for both stakeholders for the development and end users for the interaction. Stakeholders either ignore the exponential amount o...
The evaluation of two augmented reality applications for school environment – focus group with teachers
In this paper are presented the evaluation results with teachers of added value by economic and psychological adequate utilization of a learning-teaching platform based on augmented reality technology. Two didactical app...
Using Hand Gestures in Human-Computer Interaction
This article discusses how to use hand gestures in human-computer interaction. People, who are not very accustomed with computers, find this method much more intuitive than using the mouse or keyboard. The evaluation tha...