The Effectiveness of Massage and Stretching Therapy against Neck Pain and Range of Motion (Rom) in Online Game Players

Abstract

As is known, massage is a non-pharmacological method that can be beneficial for muscle strength and flexibility. Static positions in playing online games with a long duration play a role in causing neck disorders. This study aims to examine the effectiveness of massage and stretching therapy on healing neck injuries in online game players. This study used a pre-experimental design with one group posttest-pretest design. The population in this study was students who visited Burjo Pamungkas who played online games (3-5 hours) a day. The study sample was 20 people determined by purposive sampling. The data collected were pain scale data with Numeric Rating Scale and ROM measured by Goniometer, both before and after a combination treatment of massage and stretching for 40 minutes. . The analysis technique used is Wilcoxon Signed Rank with a signification level of 5%. The results of this study showed that the combination treatment of massage and stretching can reduce pain scale and increase neck Range of Motion (ROM) significantly (p < 0.05). From the calculation of the effectiveness of the treatment, it was found that the effectiveness of reducing the pain scale by 57% and the effectiveness of increasing ROM by an average of 24.01%.

Authors and Affiliations

Hafiz Mahesvi , Ali Satia Graha

Keywords

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  • EP ID EP724871
  • DOI 10.47191/ijmra/v6-i12-15
  • Views 66
  • Downloads 0

How To Cite

Hafiz Mahesvi, Ali Satia Graha (2023). The Effectiveness of Massage and Stretching Therapy against Neck Pain and Range of Motion (Rom) in Online Game Players. International Journal of Multidisciplinary Research and Analysis, 6(12), -. https://europub.co.uk/articles/-A-724871