THE UTILIZATION OF ONLINE GAMES FOR EDUCATION PURPOSE

Journal Title: Research Hub - Year 2017, Vol 3, Issue 12

Abstract

The aim of this research is to identify how well the utilization of online games has an effect on the educational purpose, especially, for the teaching and learning process. This paper proposes the benefits of using games in educational purpose. This paper also discusses the challenges that involved in the utilization in using online games.The relationships between online games and educational purpose and the contribution of both concepts in improving student’s performance were also highlighted.

Authors and Affiliations

Nur Nadirah Sulaiman and Nurarnizan Rusli

Keywords

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  • EP ID EP49234
  • DOI -
  • Views 212
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How To Cite

Nur Nadirah Sulaiman and Nurarnizan Rusli (2017). THE UTILIZATION OF ONLINE GAMES FOR EDUCATION PURPOSE. Research Hub, 3(12), -. https://europub.co.uk/articles/-A-49234