This study explores a unique experimental protocol that evaluates how a musician’s sensitivity to social context during performance can be analysed through a combination of behavioral analysis, self-report and Immersive...
We propose a human-cognition inspired classification model based on Naïve Bayes. Our previous study showed that human-cognitively inspired heuristics is able to enhance the prediction accuracy of text classifier based on...
The paper explores the design of spatial sequence on the basis of the user experience and the virtual reality technology in interaction environments. First, for people’s physiological and psychological feelings in the pr...
Due to the emergence of the Gamification concept in various domains, this article studies how to improve the quality of gamified systems with the software engineering discipline. Recent studies have shown a significant g...
Speech accents can possess valuable information about the speaker, and can be used in intelligent multimedia-based human-computer interfaces. The performance of algorithms for automatic classification of accents is often...
Evaluating music performance and context-sensitivity with Immersive Virtual Environments
This study explores a unique experimental protocol that evaluates how a musician’s sensitivity to social context during performance can be analysed through a combination of behavioral analysis, self-report and Immersive...
Implementation of Human Cognitive Bias on Naïve Bayes
We propose a human-cognition inspired classification model based on Naïve Bayes. Our previous study showed that human-cognitively inspired heuristics is able to enhance the prediction accuracy of text classifier based on...
The Design of Spatial Sequence Based on the User Experience and the Virtual Reality in Interactive Environments
The paper explores the design of spatial sequence on the basis of the user experience and the virtual reality technology in interaction environments. First, for people’s physiological and psychological feelings in the pr...
Towards a new software quality model for evaluation the quality of gamified systems
Due to the emergence of the Gamification concept in various domains, this article studies how to improve the quality of gamified systems with the software engineering discipline. Recent studies have shown a significant g...
Assessing the efficacy of benchmarks for automatic speech accent recognition
Speech accents can possess valuable information about the speaker, and can be used in intelligent multimedia-based human-computer interfaces. The performance of algorithms for automatic classification of accents is often...