ХУДОЖНІЙ ТЕКСТ ЯК ІГРОВА РЕАЛЬНІСТЬ

Abstract

This article is devoted to the definition of language games as a basic principle of text in art postmodern text. Grounded game character art speech characteristics identified language games and analyzes the implementation of language games on phonetic, lexical and grammatical levels of language.

Authors and Affiliations

Natalia Kondratenko

Keywords

Related Articles

HELL AND PURGATORY IN THE NOVEI “THE OVERCOAT” BY N. GOGOL

The article deals with structural-composite contour novel N. Gogol «The Overcoat». It defines the role of words-the markers, which give the narrative the hallmarks (“usually”, “as custom”, “as you know”) and the antithes...

LIFE BOXES. TO THE QUESTION OF METAPHYSICAL SEARCHES OF V. ROZANOV

The article defines the literary-critical discourse of V. Rozanov, his relevance in the cultural space. The way of critic from undeliberate reflexive strategies to the systematization of his concept, the essence of which...

SYMBOLIC PARADIGM OF THE NOVEL "DO NOT CRY ABOUT ME EVER ..." BY MARIA MATHIOS

The article investigates the specificity of the functioning of numerical symbols in the novel "Do not cry about me ever ..." by Maria Matios. It is proved that the numerical symbol as the expresser of the sacred content...

ARTISTIC AND AESTHETIC PRO PERTIES OF VISUALIZA TION OF E VENTS IN THE TALES OF M. ZHU K

In the given article the author techniques of artificial word creation in M. Zhukh’s are observed. There are different ways to define an even and eventfullness. The two backgrounds are described to display eventfulness i...

N.B. KUZYAKINA AS A RESEARCHER LITERATURE: THEMATIC INTERESTS AND METHODOLOGICAL ORIENTATION

Article explains scientific activity of famous literary critic and theatre connoisseur of 20th century professor N. B. Kuzyakina. A general study of the difficult life scientist in the context of a particular historical...

Download PDF file
  • EP ID EP435931
  • DOI -
  • Views 126
  • Downloads 0

How To Cite

Natalia Kondratenko (2014). ХУДОЖНІЙ ТЕКСТ ЯК ІГРОВА РЕАЛЬНІСТЬ. Проблеми сучасного літературознавства, 0(18), 38-48. https://europub.co.uk/articles/-A-435931