Zamieszkując wirtualne światy

Journal Title: Śląskie Studia Polonistyczne - Year 2017, Vol 9, Issue 1

Abstract

The article explores the paradox of simultaneous coexistence in two worlds. It raises questions concerning Martin Heidegger’s notion of dwelling understood as constructing, building and managing both virtual and real spaces. The main thesis of the article is that it is impossible to reconcile the world of being with the virtual presence in the world of video games arising from human finitude: being toward death. The article also attempts at answering the question about the manner in which (in the framework of virtual dwelling) the narrative identity is constructed in games and about the role of imagination in media theatrics of game players’ activities. L’article analyse le paradoxe de l’Être dans deux mondes en même temps et pose des questions concernant la problématique d’habiter définie d’après Martin Heidegger en tant que pratique de construire, bâtir et d’aménager l’espace aussi bien virtuel que réel. La proposition principale de l’article traite de l’impossible rapprochement entre le monde de l’Être et la présence virtuelle dans les jeux vidéo, laquelle ressort de la finitude de l’homme et de son Être-vers-la-mort. L’article essaie aussi de répondre à la question sur la façon (dans le cadre de cet habitat virtuel) de la production de l’identité narrative dans un jeu aussi bien qu’à la question portant sur le rôle de l’imagination dans le cadre de la théâtralité médiatique des actions entreprises par un jueur dans un jeu.

Authors and Affiliations

Michał Kłosiński

Keywords

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  • EP ID EP336489
  • DOI -
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How To Cite

Michał Kłosiński (2017). Zamieszkując wirtualne światy. Śląskie Studia Polonistyczne, 9(1), 69-87. https://europub.co.uk/articles/-A-336489