Comparison of Head Movement Recognition Algorithms in Immersive Virtual Reality Using Educative Mobile Application

Abstract

Virtual reality has been implemented in many fields recently escpecially in education because its capability to produce a virtual world and take users to experience in different level with lower cost. The users will interact with the virtual world using their body or some parts of body such us head, hand, or voice. The problem of recognition accuracy level is still a challenging problem. This research is focused on comparing head movement recognition algorithms in a simple educative mobile application. Accelerometer sensor and RGB camera in Kinect are used to capture five basic head movements; nodding, shaking, looking up, looking down, tilting. Three different algorithms are used to recognize the movement; backpropagation neural network, dynamic time wrapping and convolutional neural network. The result reveals that accelerometer-based dynamic time wrapping method is the best method in recognizing the head movement with 80% accuracy level, followed by backpropagation neural network and convolutional neural network.

Authors and Affiliations

Nehemia Sugianto, Elizabeth Irenne Yuwono

Keywords

Related Articles

The Effect of Information Technology Capability and Data Analytic Practices on Firms’ Sustainability

This study sets out to clarify the relevance of information technology capability and data analytics practice to firms’ sustainability. Moreover, the innovation oriented and interfunctional coordination aspects serve as...

Evaluation of an Innovative Leadership Development Program for Not-for-Profit Services of a Employer’s Association in Thailand

Evaluation of an Innovative Leadership Development Program for not-for-profit Services of a Employer’s Association in Thailand this applied research was designed to determine the effectiveness of employe...

Digital Refugees? How Students in Thailand and Australia Seek and Use Information Online

New generations of young people are still being touted as digital natives in a world where mobile technology is increasingly available worldwide. Technology, particularly mobile phones, serve as communication and informa...

Study of Brand Love as Consequence of Virtual Brand Community Engagement

Brands today face a new challenge as consumers take the communications into their hands using social media to connect more among themselves. The traditional view that consumers are the passive recipients of communication...

Cultural Study through ASEAN Cyber University Project: the Case of LPRU Students

In recent years, MOOC (Massive Open Online Course) has been recognized as an emerging technology for eLearning. A prominent advantage of MOOC is that it provides online courses aimed at unlimited participation of learner...

Download PDF file
  • EP ID EP605125
  • DOI -
  • Views 155
  • Downloads 0

How To Cite

Nehemia Sugianto, Elizabeth Irenne Yuwono (2016). Comparison of Head Movement Recognition Algorithms in Immersive Virtual Reality Using Educative Mobile Application. International Journal of the Computer, the Internet and Management, 24(3), 54-60. https://europub.co.uk/articles/-A-605125