Make blended learning happen: conditions for a successful change process in higher education institutions
Journal Title: EAI Endorsed Transactions on e-Learning - Year 2016, Vol 3, Issue 12
Abstract
The evolution of technology has influenced and, in some cases pushed, many change projects in any type of industry. Educational institutions have also been influenced by this technological evolution. This has generated some important shifts in the educational paradigm that have consequently lead to some changes in the learning processes. Although e-learning represents one of the most important consequences of such educational paradigm evolutions, its relative benefits have still not been fully demonstrated. Thus, a new educational paradigm shift has emerged: blended learning. This phenomenon is not new in the literature, but recently it is increasingly gaining support as the model of the future in higher education, especially in international institutions in constant quest for excellence and innovation in the learning experiences they propose to their learners. How are educational institutions facing the use of technology for educational purposes? How do they have to change in order to be ready for successfully adopting this kind of learning model? In this paper we intend to answer these questions, and to provide some recommendations to educational institutions in order to help them understand how to lead the change processes necessary for blended learning to become a full-fledged reality at their schools.
Authors and Affiliations
L. Caporarello, A. Iñesta
Education in a Smart City: Future Impacts on Education?
The concept of a “Smart City” is a natural evolution of the use of technology in today’s densely populated areas. While the term can have many different meanings, many would agree that a Smart City is a forward thinki...
Using Augmented Reality to engage STEM students with an authentic curriculum
This paper reports on the introduction of a set of 'Augmented Reality' (AR) tasks, offering an innovative, real world and problem based set of activities for a group of first year University Gaming and Computer Science s...
Reimagine E-learning: a proposal for a 21st learning framework
In recent years, there has been a growing debate and rise in publications about learning in its multiple forms. This variety has contributed to the richness of existing research but it has also increased, rather than red...
Sub-pixel Edge Detection of LED Probes Based On Partial Area Effect
In recent years, the demands for LED are increasing. For testing the quality of LEDs, a lot of LED probes are necessary, so the high precision and efficient methods are paid more attention by industrial applications. Thi...
Fostering collective intelligence education
New educational models are necessary to update learning environments to the digitally shared communication and information. Collective intelligence is an emerging field that already has a significant impact in many areas...