UM NOVO CONTEXTO PARA MOBILE GAMES COMERCIAIS: ADAPTAÇÃO PARA FINS DE ENSINO
Journal Title: Revista Competência - Year 2012, Vol 5, Issue 2
Abstract
This paper aimed to analyze mobile games that are available for mobile phones, smatphone and tablets, in a way that was possible to inventory their strengths and to suggest ways to adapting them for use in the classroom. For the study, we analyzed the games Angry Birds and Puzzle Quest, since they are famous in their own contexts and well known to the public. The use of mobile games in the classroom is stimulating; therefore, there is no need to develop a specific game to each class contents.
Authors and Affiliations
Régio Pierre da Silva Sonia Trois Tânia Luisa Koltermann da Silva Valesca Amaro Cechin
MODELAGEM FUZZY PARA A GESTÃO DE SUPRIMENTOS: UM ESTUDO DE CASO SOBRE A AQUISIÇÃO DE INSUMOS
The current environment inside and outside organizations is dynamic and full of uncertainties. Managers are overloaded due to the complexity of organizational processes. The daily demands of fast and assertive decision...
APRENDIZAGEM ONLINE NA PERSPECTIVA TRANSDISCIPLINAR: EXPERIÊNCIAS DESENVOLVIDAS NO SESC-SP
Thinking the development of an electronic format course in perspective of the complex thinking of Edgar Morin refers to the search for the understanding of transdisciplinarity and how it is challenging and innovative f...
Processo de seleção de pessoal com base nas competências: o estudo de caso em uma empresa no ramo de serviços industriais
With the increasingly competitive job market, it is essential to hire employees more effectively. Thus, the creation of a competency-based selection process for new positions in a company significantly reduces the marg...
Comitês e Conselhos de Empresas Brasileiras: (Ir)representatividade Feminina
A presente pesquisa busca encontrar a representatividade de mulheres nos Conselhos Administrativos, Diretoria, Conselho Fiscal, Comitê de Auditoria e outros Comitês e/ou Conselhos no...
A didática utilizada pelos professores na educação superior e seus impactos na aprendizagem dos estudantes
The purpose of this proposal is to present the results of the didactics carried out by the professors in Higher Education and its impacts on student learning. The field of didactics, according to some authors, is restr...