Virtual Environment of Real Sport Hall and Analyzing Rendering Quality  

Journal Title: TEM JOURNAL - Year 2015, Vol 4, Issue 1

Abstract

 Here is presented virtual environment of a real sport hall created in Quest3D VR Edition. All analyzes of the rendering quality, techniques of interaction and performance of the system in real time are presented. We made critical analysis on all of these techniques on different machines and have excellent results.

Authors and Affiliations

Filip Popovski, Igor Nedelkovski, Svetlana Mijakovska, Aleksandar Ackovski

Keywords

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  • EP ID EP132343
  • DOI -
  • Views 165
  • Downloads 0

How To Cite

Filip Popovski, Igor Nedelkovski, Svetlana Mijakovska, Aleksandar Ackovski (2015). Virtual Environment of Real Sport Hall and Analyzing Rendering Quality  . TEM JOURNAL, 4(1), 112-115. https://europub.co.uk/articles/-A-132343