Context-aware hand poses classifying on images and video-sequences using a combination of wavelet transforms, PCA and neural networks Journal title: EAI Endorsed Transactions on Context-aware Systems and Applications Authors: Phan Ngoc Hoang, Bui Thi Thu Trang Subject(s): Computer and Information Science, Data Communication and Networks
Hybrid Peer-to-peer Streaming System for Mobile Peers with Transcoding Journal title: EAI Endorsed Transactions on Creative Technologies Authors: Shuai Zeng, Guo-feng Zhao, Chuan Xu Subject(s): Computer and Information Science, Telecommunications
A Mathematical Model of Game Refinement and Its Applications to Sports Games Journal title: EAI Endorsed Transactions on Creative Technologies Authors: Arie Pratama Sutiono, Rido Ramadan, Peetikorn Jarukasetporn, Junki Takeuchi, Ayu Purwarianti, Hiroyu... Subject(s): Computer and Information Science, Telecommunications
Using Video Analysis and Machine Learning for Predicting Shot Success in Table Tennis Journal title: EAI Endorsed Transactions on Creative Technologies Authors: Lukas Draschkowitz, Christoph Draschkowitz, Helmut Hlavacs Subject(s): Computer and Information Science, Telecommunications
Video Streaming Analysis in Vienna LTE System Level Simulator Journal title: EAI Endorsed Transactions on Creative Technologies Authors: Zakaria Ye, Tania Jimenez, Rachid El-Azouzi Subject(s): Computer and Information Science, Telecommunications
Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students Journal title: EAI Endorsed Transactions on Creative Technologies Authors: S. Hojjat, C. Ikemoto, T. Sowa Subject(s): Computer and Information Science, Telecommunications
Evolutionary generation of game levels Journal title: EAI Endorsed Transactions on Creative Technologies Authors: A. M. Connor, T. J. Greig, J. Kruse Subject(s): Computer and Information Science, Telecommunications
Using arcade games to engage students in the learning of foreign and mother languages Journal title: EAI Endorsed Transactions on e-Learning Authors: Adelina Moura Subject(s): Education, Educational Technology
Key Frame Extraction for Text Based Video Retrieval Using Maximally Stable Extremal Regions Journal title: EAI Endorsed Transactions on e-Learning Authors: Werachard Wattanarachothai, Karn Patanukhom Subject(s): Education, Educational Technology
Sensors for the Senses: Meaning-making via self-active entertainment experiences Journal title: EAI Endorsed Transactions on e-Learning Authors: Anthony Brooks Subject(s): Education, Educational Technology
UNDERSTANDING ADOPTION FACTORS OF OVER-THE-TOP VIDEO SERVICES AMONG MILLENNIAL CONSUMERS Journal title: International Journal of Computer Engineering & Technology (IJCET) Authors: SABYASACHI DASGUPTA and PRIYA GROVER Subject(s): Computer and Information Science, Engineering
IN WHAT WAYS DO VIDEO GAMES AFFECT TEENAGERS Journal title: Research Hub Authors: Mahzatul Haryanie Mohmed, Saidatul Akmar Ismail, and Halida Yu Subject(s): Computer and Information Science
GAME-BASED LEARNING (GBL) AMONG CHILDREN Journal title: Research Hub Authors: Muhammad Fattah Mohd Dom and Zabila Che Dollah Subject(s): Computer and Information Science
THE IMPACT OF VIDEO GAMES IN EDUCATION: A FRAMEWORK Journal title: Research Hub Authors: Badihah Bahrum and Nurhazreen Ramlan Subject(s): Computer and Information Science
The Effect of Using English Video on Students’ Vocabulary Mastery at SMP PSKD 6 Depok Journal title: Journal of English Teaching Authors: Ellyah Grathia Subject(s): Education, Linguistics, Language Education, Languages and Literature, Philology