A Practical Framework for Gameplay Quality Testing

Journal Title: ALTA. Pažangios mokymosi technologijos ir aplikacijos - Year 2014, Vol 5, Issue 1

Abstract

It is a common idea that successful video games provide the following properties; addictive, entertaining, easy to learn but slow to master, and customizable. The gameplay quality testing of video games should consider these aspects and ensure that they are accomplished. This study aimed to create a practical framework for gameplay testing. The framework is constructed by enhancing the existing theories and mapping them into practical methods. Heuristics are gathered from past researches about the subject and merged together by sorting out and updating the existing heuristics directly related ones to video gaming. The updated heuristics are then converted into a checklist for practical usage as a list of tips needed for a good gameplay design. Surveys and algorithms were developed in this study for computing game test related statistics and evaluation methods. The proposed framework was applied on different cases to evaluate the game design phase of a browser game developed by the researcher. Data were collected from three groups of students of different ages by testing the framework on this game. The results were used to improve the proposed techniques and evaluation ideas. In the light of the results, solid ideas were developed about the game design process. The feedback obtained helped to improve the gameplay of the game. The study also provided some tips that are needed for a good gameplay design.

Authors and Affiliations

Barış Korkut, Tarkan Gürbüz, Veysi İşler

Keywords

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  • EP ID EP323235
  • DOI -
  • Views 121
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How To Cite

Barış Korkut, Tarkan Gürbüz, Veysi İşler (2014). A Practical Framework for Gameplay Quality Testing. ALTA. Pažangios mokymosi technologijos ir aplikacijos, 5(1), 11-22. https://europub.co.uk/articles/-A-323235